Offline-first counter app

Count anything. Instantly.

Tickle is a minimal, tactile counter for repeated actions, habits, sessions, inventory, reps, slips, and anything else that needs a quick tap.

iOS and Android release pages are coming soon.

0 accounts required 100% local MVP data 1 tap to count
This week 43 logged taps
Tickle
💧 Water Goal: 6 / 8 6
🧘 Meditation Today 2
🏋️ Reps Workout set 24
127 Tap to increment
Goal 75% water complete

Built for quick moments

Open, tap, close.

Tickle keeps counting low-friction while still giving you history, goals, stats, and portable data when you need them.

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Fast counters

Create counters for any repeated action, then increment or decrement with a responsive tap.

History and trends

Counter actions are logged locally so you can review daily, weekly, and monthly patterns.

Calm organization

Use emoji, colors, goals, archives, and ordering to keep your counters readable without clutter.

Use cases

For the things you repeat.

Create one counter for a tiny habit or build a whole board of daily activity, work, health, and personal trackers.

🏋️Workout reps 💧Water intake 🧘Meditation 📚Study sessions 📦Inventory 👥Attendance 🩺Symptoms Custom habits

Designed for momentum

Small interactions, clear records.

Tickle keeps the primary action obvious while the details stay close by: goals, history, trends, backups, and tactile settings.

01 Create

Name it, add an emoji, choose a color, and set an optional goal.

02 Tap

Increment quickly with haptics and a layout built for one-handed use.

03 Review

Use history, streaks, and simple stats to understand your patterns.

Privacy posture

Local by default.

Tickle is designed to work without an account and without internet access for core counting features.

Current data practices

  • No third-party advertising SDKs.
  • No account required for the MVP.
  • Counters and logs are stored on your device.

App store resources

Policies and support are ready for submission.

Use the privacy policy and support pages as the required URLs during Apple App Store and Google Play submission.